May 8th, 2008

View from the press box
Well, I finally got the chance to run down to the Wachovia Center in Philadelphia to see the Shout n’ Shoot mobile billboard game that I worked on with the Play MegaPhone crew. Sadly, the Sixers lost to Detroit, but I did get to go behind-the-scenes before and during the game.

Ironically, despite how much time I spent programming it, I couldn’t score as much on the game as some other fans (I blame my smart phone’s noise reduction). Supposedly the game is running down on South St. for a little while still, so hopefully I’ll get the chance to try again. Otherwise, I’ll just have to see the Sixers again next season.
Posted in ActionScript, Flash, travel, videogames | No Comments »
April 24th, 2008

Last week I got the chance to meet up with my brother-in-law Andrew, play some pool at Edgar’s, and catch an Orioles-White Sox game.
It’s a little surreal to come back to Camden Yards after attending so many Yankees games in the past few years. Oriole Park is still my favorite ballpark (despite the “Stalinesque” hotel they’re building behind the field) and I’ll still root for the O’s (to the relief of my Yankee-hating friends), but I guess I’m a bit skeptical of their financial support once the rebuilding process really hits full-swing.
I guess I’ve gotten into a bit of a habit going to ballgames, and wonder if I’ll be seeing more Orioles or Yankees games in the near future. I guess I better recruit another O’s fan to go with just in case . . .any takers? 
Posted in travel | 1 Comment »
April 22nd, 2008

I’ve spent my free time learning the Objective C programming language, Apple’s Obj C-based Cocoa framework, and the iPhone SDK. It’s these subjects that drew me to the iPhoneBarCampNYC this past week in Brooklyn. I ended up leading a discussion on Objective C (me–up in front of a group–scary, I know).
Taking the time to learn all of this is a big gamble for me. North American demographics aside, I’m willing to bet that the usability of the iPhone will solidify its share in the marketplace and make it worthwhile to learn how to build applications for it. On the other hand, there are some counterpoints I consider:
- Cost of Entry. Dropping $400+ on a cell phone is a bit much for most of the population. Furthermore, being forced into a single carrier (AT&T) is a turnoff even for me.
- Lack of Standards. Sadly, this is what is making it so difficult to do things in the industry. Building a mobile application means building for niche audiences.
- Lifestyle. Smart phones aren’t for everyone, nor will they be for a long time–if ever. Some people just don’t need all those features. Heck, I’ve noticed that when I’m back in Harrisburg I barely use my smart phone’s features (although having the Web anywhere definitely changes your life). Bottom line, the bells and whistles of mobile phones are tailored best for the commuting lifestyle.
- History. Let’s not forget that Palm and Symbian OS came long before the iPhone. I think the iPhone’s usability will peak a more varied demographic of users, but am eager to see if anyone doesn’t reinvent the wheel.
- The Web. Has the Web replaced the Mobile software industry? Are mobile applications dead as Michael Mace suggests? Is it worth building an application over and over to support different hardware when it could all just piggyback off of the Web and its standards?
As far as what I’ve learned so far–
- I wish Apple would have provided some extremely simple examples along with tutorials in their SDK. The existing examples are great, although their Hello World application is a bit more on the complex side.
- The MoveMe application example in the SDK seems out-of-date, making it a bit hard to follow.
- The SDK videos are complementary knowledge. It’s much more helpful when you have the basics of Objective C down first.
- As the I Hate the iPhone SDK blog points out, Interface Builder has very poor documentation. I’m leaving it alone for at least another version.
- I bought two books–the iPhone Open Application Development (Zdiarski) and Programming in Objective C (Kochan). Apple provides Obj-C 2.0 resources, but I’m a book learner. For anyone wondering, Kochan’s is a good book for learning the language, but is a bit dated (2004) given that Objective C 2.0 is out. Don’t expect it to cover anything on the iPhone, and I’ve pretty much disregarded anything XCode specific. Fortunately, a new edition is coming this May. Zdiarski’s book seems pretty good, but it’s already showing age despite its recent publication–it was released before the SDK and from what I’ve read some of the examples are contingent on having a jailbreaked iPhone. I’ve struggled with an example or two because of it and some deprecated code.
- I’m still searching for good community resources on iPhone-specific development. A grassroots community definitely helps the cause (I doubt Apple could sufficiently provide such a community given their stance on some iPhone hacks), but it seems like most people are too involved with the SDK at the moment. It makes me wonder how many people are working on competing apps prior to the store launch.
At the very least, learning all of this has given me the perspective of a beginner again, and seeing OOP implementations in another language never hurts. I might post some basic tutorials in the future to (hopefully) save some people the learning pains I went through.
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April 15th, 2008

I’ve lived off of the chargrilled goodness of those mini POP Burgers, had my fois gras, truffle sauce-covered Kobe beef burgers at Rare in NYC, habitually visit Fuddrucker’s, have had my expectations of Five Guys fall short, and have even been foolishly egged by Vid into eating sandwiches bigger than my head, but this place takes the cake.
Based on this blog post over at Midstate Mantra, I took my in-laws to this hole-in-the-wall that’s sandwiched between two condemned buildings on 6th Street in downtown Harrisburg yesterday and had the best cheeseburger I’ve ever had. I even loved how their no-nonsense “YOU WAIT FOR IT TO COOK” mentality. Now, if only Central PA sushi chefs could do this…
Posted in Harrisburg | 2 Comments »
April 14th, 2008

After waiting a few days for my account to auto-confirm my submission status, I posted a picture I took of Yankees pitcher Mike Mussina onto Wikipedia.
I’m kind of proud of it–not the picture, since I unfortunately couldn’t offer a better one–but the fact that I actually found a place on the site where I could actually contribute. Granted, Wikipedia is always evolving, but it always seems pretty complete whenever I browse through its articles (I suppose if one felt so compelled to contribute they could vainly write up a biography of themselves…come to think of it why doesn’t that happen more often?).
I was required to place the picture under a GNU Free Documentation License–which is perfectly fine with me, although it makes me wonder if the license then pertains to the uncropped version of the photo (I shot it with a telephoto lens from the upper deck and the original has quite a bit of the field left in). It probably doesn’t, but shouldn’t it?
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April 8th, 2008
Dave just brought to my attention that we launched Beyond Second a whopping five years ago–and it’s still going strong thanks to local photographers. I just posted a topic regarding the possibility of hosting a social somewhere.
If you’re involved/interested, I’d love to hear your suggestions either here or on the forum.
Posted in Harrisburg | No Comments »
March 30th, 2008
I’ve discovered Twitter makes for bad blog posting…
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March 28th, 2008
I’m up working when I should probably be sleeping
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March 27th, 2008
I’m trying to embrace twitter
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March 27th, 2008
Is working on a Flash Lite game and still unlocking Smash Bros. characters.
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